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Xelor

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DescriptionEdit

Xelor

In the beginning there were no clocks, no watches, no cuckoos... not so much as a wooden stick stuck in the mud to tell the time with a simple shadow. Until one day, the god Xelor took up his Hammhour which shone with the light of timeless infinity. His great hammer fell upon the earth, and made a funny little noise - 'TICK'. Xelor struck once more, and behold, a ringing 'TOCK' resounded and Xelor saw that it was good. Placing the noises in his great satchel for safekeeping, he took some gears and, adding two or three Timemites, the god created the Divine Clock.

Xelor's disciples are created in the image of their god, and like their master, their favorite tactic involves messing about with ticks and tocks. For them, a clock hand packs more punch than the five-fingered kind and time is a lethal weapon - just watch them control the initiative and movement of their enemies.

As patient students of technique, they are often to be seen passing the time with Otomai's Disciples.

Class SpellsEdit

The class spells available to members of the Xelor class are:

Element LevelIconSpell NameCostEffect
Element WaterLarge
Water
0Spell Xelor FrostbiteFrostbite3 Action pointDamage, Demotivated
2Xelor Spell Slow DownSlow Down1 Action pointDamage, Demotivated
4Spell Xelor XelorsHourglassXelor's Hourglass2 Action pointDamage, Demotivated, Ally: +AP
7Spell Xelor Clock errClock5 Action point 1 Movement pointDamage, Demotivated
10Spell Xelor SinistroSinistro4 Action pointSummon: up to 4 attacks, Damage, Demotivated
LevelIconSpell NameCostEffect
Element AirLarge
Air
0Spell Xelor ParchingUnderhand4 Action pointDamage, Push/Moves Away
2Spell Xelor ShrivelingAging1 Action point
1 Movement point
Damage, Damage for Init. lost/AP lost
4Xelor Spell Temporal DistortionTemporal Distortion2 Action pointDamage, +/- Hyperaction
7Xelor Spell Tempus FugitTempus Fugit3 Action point 1 Movement pointCross
BlankCellBlankCellBlankCell
BlankCellTargetArrowBlankCell
BlankCellBlankCellBlankCell
: Damage; Teleport
10Spell Xelor SixAMXelor Punishment5 Action pointCross
BlankCellBlankCellBlankCell
BlankCellTargetArrowBlankCell
BlankCellBlankCellBlankCell
: Damage, -Hyperaction/Damage Buff
LevelIconSpell NameCostEffect
Element FireLarge
Fire
0Spell Xelor HandHand5 Action pointDamage, -Initiative
2Spell Xelor LineOfFireLine of Fire4 Action point 1 Movement pointLine
TargetArrowBlankCellBlankCell
: Damage, -Initiative
4Spell Xelor TemporalBurnTemporal BurnAll Action pointLose all unused AP: Damage per AP, -Initiative
7Spell Xelor TemporalDustTemporal Dust6 Action pointCircle
BlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellTargetArrowBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCell
: Damage, -Initiative
10Spell Xelor HydrandHydrand5 Action pointSummon: Cross AoE
BlankCellBlankCellBlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellTargetArrowBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCellBlankCellBlankCell
attack
LevelIconSpell NameCostEffect
Element SupportLarge
Support
1Spell Xelor XelorsDialXelor's Dial2 Wakfu pointCreate a Dial
Spell Xelor TimeLord errMaster of TimePassive +Initiative, +Demotivated Chance%
3Spell Xelor TimekeeperTimekeeper3(1) Action pointStores AP and Initiative on Dial
Spell Xelor TimeTheftTime TheftPassive Chance to steal AP removed
4Spell Xelor MummificationMummification1 Wakfu pointTemporarily revive KOed
Spell Xelor TemporalArmorTemporal ArmorPassiveGain AP and Damage if Damaged
5Spell Xelor DevotionDevotion1 Wakfu point AoE: Motivate, +Initiative, -Hyperaction
Spell Xelor TemporalWaves errTemporal WavesPassiveChance to remove another AP upon successful removal, Applies Tick and Tock states
6Spell Xelor TemporalImagesTemporal Images3(0) Action point 2(1) Wakfu point Creates visual decoys
Spell Xelor RollbackRollbackPassiveChance to return spell cost

Speed bonusEdit

Speed Bonus Plus AP
+3 AP

Health progressionEdit

Xelors start with 47 HP, and gain +5 HP per level.

Other featuresEdit

  • Archetype: Time wizards, Mechanical clocks, Disabler.
  • Unique features: AP manipulation, Initiative manipulation, Dial
  • Strike power: Good. Area effects and distance damage.
  • Flexibility: Average. Can limit enemies' actions, but at the cost of the Xelor's damage output.
  • Team play: Good. AP bonuses, and spells that can restrict an opponent's damage output.
  • Combat position: Flanking. Their durability is not high, but their attacks can limit the actual attacks output.
  • Good targets: Opponents with a single costly attack.
  • Bad targets: Multiple opponents, or opponents with multiple cheap attacks, or spare AP.

Spell-branch featuresEdit

  • Air: Damage for AP/ini loss, Teleporting. Damage dealer.
  • Fire: Damage/ini loss, and Area effects
  • Water: AP removal.
  • Support: Dial, AP managment, Mummification

HistoryEdit

The Xelor class of Wakfu originated from the first Ankama title Dofus, in which they were a mummified character that controlled time and magic.

However, Ankama has completely redesigned their appearance, so that instead of being a small race, they are now the same height as everyone else. This is in part due to the technologies used to make Wakfu which means all the player models use exactly the same base model.

Preview spellsEdit

Ankama previewed a small selection of spells during the initial design period of Wakfu. Though examples of the desired shape of the class, most of these spells didn't make it through to the current version without some alterations.

Icon Name Element Short description
Preview TimeRift Time Rift Ice This spell inflicts considerable Ice-type damage and puts the enemy in the 'Icy Petrification' condition on a Critical Hit. It can only be cast on a Hour cell while being equipped with a Clockhand
Preview Midnight Midnight Mech With this spell, you'll be able to summon a Hour on a cell. It can be cast from anywhere but obeys to the same principle that that of the dial (If the caster is no longer on the control cell and the end of his turn, the hour dissappears.)
Preview Hydrand Hydrand Fire This spell will enable you to summon a Hydrand on a Hour Cell. Its special feature beings that it attacks each player at the beginning of their turn. (The more enemies there are in the fight, the longer the Hydrand will stay and gain in power). It can only summoned on a Hour Cell.
Preview Dial Dial Mech This spell with enable you to materialize a glyph in which the Xelor will be able to fight. You must be equipped with a Clockhand to cast it. Warning! If the Xelor isn't in the center of the Glyph at the end of the turn, the latter will disappear.

TriviaEdit

  • The Xelor class's full name is "Xelor's Sandglass"
  • Reading Xelor backwards gives you Rolex, which is a very expensive watch.
  • The North American Server is named after Nox, a Xelor character from the Wakfu cartoon.

Image GalleryEdit

XelorConcept
The Wakfu Xelor Concept Art
MutestormAdded by Mutestorm
Xelor pose
In-game model
Defunc7Added by Defunc7
Xelor DofusMale
Original Xelor from Dofus.
CliqueAdded by Clique
Female Xelor Concept
Female Xelor concept art.
YechnagothAdded by Yechnagoth

External LinksEdit


All playable classes:

CraClassSymbol EcaflipClassSymbol EniripsaClassSymbol EnutrofClassSymbol FecaClassSymbol FoggernautClassSymbol IopClassSymbol MasqClassSymbol
OsamodasClassSymbolPandawaClassSymbolRogueClassSymbol SacrierClassSymbolSadidaClassSymbol SramClassSymbol XelorClassSymbol

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