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Sacrier

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Contents

DescriptionEdit

Sacrier

There's no use trying to beat a Sacrier disciple into submission - they like it too much!

In fact, these berserkers only become more powerful with each blow from their enemy! You'll find these strange creatures right where the fighting rages and the blood flows... and this is the warrior comrade that just keeps giving and giving in those long, tiring battles.

Like all tough soldiers, they know how to enjoy themselves too, so if you can't find your finest warrior companion on the battlefield, have a look in the local tavern! Their weapon of choice is the sword.

Class spellsEdit

The class spells available to members of the Sacrier class are:

Element Level Icon Spell Name Type Effect
Element FireLarge
Fire
0 Spell Sac BloodRushBlood Rush3Action point Damage
Icon Caster: Self-Harm
2 Spell Sac CageOfBloodCage of Blood4Action point Square Ring
BlankCellBlankCellBlankCell
BlankCellTargetArrowBlankCell
BlankCellBlankCellBlankCell
: Damage, -Dodge
4 Spell Sac BloodthirstyFuryBloodthirsty Fury1Action point
1Movement point

Damage
Icon Caster: Self-Harm, +Damage%

7 Spell Sac BoilingBloodBurning Blood6Action point Ring
BlankCellBlankCellBlankCell
BlankCellTargetArrowBlankCell
BlankCellBlankCellBlankCell
: Damage, Scalded
State Scalded

Scalded

Lvl. 2-63
State Stack

This state is activated then its bearer stands next to someone affected by the Flaming state. Wears off after activation.

On activation: 3(64) HP Element FireSmall
2-63
Icon Caster: Self-Harm, Flaming
State Flaming

Flaming

Lvl. 1
This state doesn't stack

Any Scalded targets who start their turn alongside someone inflicted with this sate will suffer damage depending on their level of Scalded.

Triggers adjacent scalded targets.
10 Spell Sac PunishmentPunishment5Action point 1Movement point
1Wakfu point

Damage, +damage if target's HP% > Caster's HP%
Icon Caster: Self-Harm,

Level Icon Spell Name Type Effect
Element AirLarge
Air
0Spell Sac RejectattooRejectattoo3Action point Damage, Push
2Spell Sac SacriersFistSacrier's Fist2Action point 1Movement pointDamage, Pull
Icon Caster: +Dodge
4Spell Sac AssaultAssault3Action pointDamage, Swap Places
Icon Caster: +Dodge
7Sacrier Spell Motion SicknessMotion Sickness1Action point 1Movement point Damage, Motion Sick
State Motion Sick

Motion Sick

Lvl. 1-30
This state doesn't stack

Inflicts damage if the target is forced to move by a spell.

-1(14) HP Element AirSmall per cell moved (Max 4)
1-30
Icon Caster: +Dodge
10Spell Sac LightSpeedLight Speed5Action point 1Movement point
1Wakfu point
Circle AoE
BlankCellBlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellTargetArrowBlankCellBlankCellTargetArrow
BlankCellBlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCellBlankCell
: Damage, Teleport
Icon Caster: +Dodge
Level Icon Spell Name Type Effect
Element EarthLarge
Earth
0Spell Sac RockyFootRocky Foot3 Action pointDamage, -Dodge
Icon Caster: Coagulation
State Coagulation

Coagulation

Lvl. 1-2
This state doesn't stack

The Sacrier's blood thickens, preventing him form registering the pain of his injuries for a short while.

Armor with 1(2)% of the Sacrier's max HP.
1-2
2Spell Sac CrackrockBlowCrackrock Blow4Action pointDamage, -Dodge
Icon Caster: Coagulation
State Coagulation

Coagulation

Lvl. 2-3
This state doesn't stack

The Sacrier's blood thickens, preventing him form registering the pain of his injuries for a short while.

Armor with 2(3)% of the Sacrier's max HP.
2-3
4Spell Sac LethalSlingshotLethal Slingshot4Action pointCross AoE
BlankCellBlankCellBlankCell
BlankCellTargetArrowBlankCell
BlankCellBlankCellBlankCell
: Damage, -MP
Icon Caster: Coagulation
State Coagulation

Coagulation

Lvl. 2-3
This state doesn't stack
The Sacrier's blood thickens, preventing him form registering the pain of his injuries for a short while.
Armor with 2(3)info% of the Sacrier's max HP.
2-3
7Spell Sac ColonnadesColonnades5Action pointCone
BlankCellBlankCell
TargetArrowBlankCell
BlankCellBlankCell
: Damage
Icon Caster: Coagulation
State Coagulation

Coagulation

Lvl. 3-5
This state doesn't stack

The Sacrier's blood thickens, preventing him form registering the pain of his injuries for a short while.

Armor with 3(5)% of the Sacrier's max HP.
3-5
10Spell Sac SmasherSmasher6Action point 1Movement pointDamage, Incurable
State Incurable

Incurable

Lvl. 1-10
This state doesn't stack
The target gains a resistance to heals and HP gains.
-10(100)% Heals received and HP gained.
1-10
Icon Caster: Coagulation
State Coagulation

Coagulation

Lvl. 5-7
This state doesn't stack

The Sacrier's blood thickens, preventing him form registering the pain of his injuries for a short while.

Armor with 5(7)% of the Sacrier's max HP.
5-7
Level Icon Spell Name Type Effect
Element SupportLarge
Support
1Spell Sac AttractionAttraction4(0)Action point
2 Movement point
Pull, -Dodge
Spell Sac AngrrrAngrrrPassive Sacrier system, +Damage% per 10 Angrrr
3Spell Sac TranspositionTransposition4(3)Action pointSwap Places with Ally
Icon Caster: +Dodge
Spell Sac BloodPact Blood PactPassive +Max HP, +Max HP per Ally, -Max HP per Ally Death
4Spell Sac Sacrifice Sacrifice3(2)Action pointTake Damage for ally and Swap Places
Spell Sac Moribund MoribundPassiveLow HP = +Damage% and +Lock
5 Sacrier Life Transfer Life Transfer1 Wakfu pointTransfer Sacrier's %HP to heal Target
Spell Sac ClingingToLife Clinging to LifePassiveDelay KO
6 Sacrier Spell Spell Armor Blood Sanguine Armor3(0)Action point
1 Wakfu point
Multiplies number of stacks of Coagulation, + Lock
Sacrier Spell Blood Tatooed Tattooed  BloodPassive Add 1-2 levels to each total application of Coagulation state. +lock

Health progressionEdit

Sacrier start with 55 HP, and gain +6 HP per level.

Other featuresEdit

  • Archetype: Berserker
  • Unique features: Angrrr
  • Strike Power: Good at first, but builds up to devastating levels when hit.
  • Team play: Good. Taking blows for the team, moving both allies and enemies.
  • Combat position: Front lines. Taking damage, and dealing damage.
  • Good targets: Slow moving mid-ranged attackers.
  • Bad targets: Fast moving ranged targets.

Spell-branch featuresEdit

  • Air: Support branch. Helps team position better and deals great damage to single targets (Motion Sick > Assault x3). Light speed can deal a decent amount of damage to multiple targets as well.
  • Earth: Tanking branch. Generally lowest damage output with very situational AOE attacks, but has coagulation and Smasher which can make up for it. (Works well with sacrifice if there's enough AP to coagulate afterwards)
  • Fire: Damage dealing branch. Massive damage to both single targets and enemies in melee (locking) distance, however deals self-damage and will reduce frontline endurance.
  • Support: Position manipulation, protection for allies, and damage bonuses (Angrr/Moribund)

HistoryEdit

The Sacrier class of Wakfu originated from the first Ankama title Dofus, in which they were a zombie-esque character that gained strength the more they got hit.

Preview spellsEdit

Ankama previewed a small selection of spells during the initial design period of Wakfu. Though examples of the desired shape of the class, most of these spells didn't make it through to the current version without some alterations, if not being dropped all together.

Icon Name Element Short description
Preview Attraction Attraction  ?? This spell enables Sacriers to attract a character to them, either ally or an enemy
Preview SelfSacrifice Self-Sacrifice  ?? This spell enables Sacriers to sacrifice part of their life to inflict damage to all of the enemies around them.
Preview Domination Domination  ?? This spell enables Sacriers to immobilize an enemy thanks to their tattoo, but it also blocks their own movements. Their enemy can still attack and cast spells
Preview Cooperation Cooperation  ?? This spell enables Sacrier to switch places with that of an enemy

TriviaEdit

  • The Sacrier class's full name is "Sacrier's Blood"
  • Players often shorten "Sacrier" to "Sac" when referring to the class.
  • The Sacrier's name comes from a combination of sacrifice + crier; the French name is sacrieur, sacrifice + rieur, "one who laughs"

Image GalleryEdit

Sac pose
Sacrier in-game models
Defunc7Added by Defunc7
Sacrier Concept
Wakfu concept art for Sacrier class.
Defunc7Added by Defunc7
Sacrier DofusMale
Original Sacrier from Dofus
Emo panda91Added by Emo panda91

External linksEdit


All playable classes:

CraClassSymbol EcaflipClassSymbol EniripsaClassSymbol EnutrofClassSymbol FecaClassSymbol FoggernautClassSymbol IopClassSymbol MasqClassSymbol
OsamodasClassSymbolPandawaClassSymbolRogueClassSymbol SacrierClassSymbolSadidaClassSymbol SramClassSymbol XelorClassSymbol

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