A Knocked Out character will then have 3 turns before they die. They cannot act, move, or be healed.
If they are damaged again by any source within this duration, their remaining time is reduced by 1 turn (effectively they will die sooner). If combat is won before this time-limit is up, after combat, that character can continue on without respawning from a Phoenix Statue with 1 HP remaining. If everyone in the group gets Knocked Out, that battle will be lost.
If the death timer ran out for any reason, that character will die. Dead characters will be removed from combat, but they can still spectate the current battle. Their Current HP will become 1, and if they're at least level 15, they will be penalized by the De Darm state. They can either respawn from a Phoenix Statue or get resurrected by someone else using a KenKO.
Some spells take effect only when a character gets Knocked Out or killed. Most can resurrect the character temporarily. Only the Eniripsa spell Eniraser can resurrect a character completely, albeit with some penalties.
|Eniripsa||Sadist Mark||KO: Killer gains HP|
|Traid Mark||KO: Killer gains WP|
|Hammle Mark||KO: Killer gains AP|
|Refund Mark||KO: Killer Damage, AP, MP and WP Refund|
|Rebirth Mark||KO: Killer gains control over defeated opponent|
|Eniraser||Removes negative states and resurrects the target|
|Ecaflip||Ecaflip's Tarot||If: God Ouginak card, then God Ecaflip card. Resurrects the Ecaflip if he get's KOed|
|Enutrof||Faking It||Low Health: Fake KO|
|Sacrier||Clinging to Life||KO: Delay KO til next turn|
|Sadida||Lone Sadida||KO: Become an Ultrapowerful Doll for the rest of the battle|
|Xelor||Mummification||For 1 turn, revive and control a KOed target|
- "Knocked Out" is often shortened to "KO" or "KOed".