Deals damage, a allows you to "pull" the target behind you for the rest of your turn.
If K'mir, or another Sadida Air spell, is cast on a allied Doll, that Doll will gain the same spell. This spell replicates the functions of the spell which activated it on that Doll, but with some differences. The range of the dolls spell is always 1-4 with the exception of K'mir which has the range of 1. All air spell transferred to the doll cost 0 AP for the doll and are casted all at once with their spell "Puffle".
- Moving a target using the K'mir State will not cause the target to use MP.