Spell Iop JumpJump

Class: Iop
Unlock level: 1
Type: Teleport

Element NeutralSmall
4(2) Action point 1 Wakfu point

1-2Range Icon
AoE:single cell

"The Iop knows how to control the power of the wind when jumping, so it can launch itself onto the battle field quickly."


State Power


Lvl. 2-20

State Stack

Damage done by the state's target is increased.

+2(20)% Damage
(Max state level: 100)

Spell Information

A short-range teleportation spell.

Spell Progression

AP Cost4444333222
Line of SightYesNo

Iop Elemental Spells:
Spell Iop FlurrySpell Iop EviscerationSpell Iop IntimidationSpell Iop JabsSpell Iop Uppercut
Spell Iop ChargeSpell Iop EarthquakeSpell Iop ImpactSpell Iop RockfallSpell Iop EarthenBlow
Spell Iop CelestialSwordSpell Iop Iops WrathSpell Iop JudgementSpell Iop SuperIopPunchSpell Iop Thunderbolt

Active Support Spells:
Spell Iop BraveryBannerSpell Iop DefensivePostureSpell Iop SquashSpell Iop Amplification

Passive Support Spells:
Spell Iop AuthoritySpell Iop CompulsionSpell Iop ExpertTacklerSpell Iop ShowOffSpell Iop Virility