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Iop

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Contents

DescriptionEdit

Iops are renowned for being courageous knights who let their fist do the talking. Ogrest's Chaos hasn't changed their attitude, either. Loyal to their god, Iops are spirited warriors and formidable protectors.

When it comes to defending their strong opinions, Iops have no trouble letting their enemies know exactly how fierce they can be. Make a note of it!

Gameplay BookEdit

Iopgameplay1

Class SpellsEdit

The spells available to Iop disciples are:

Element Level Icon Spell Name Cost Effect
Element FireLarge
Fire
0 Spell Iop Thunderbolt Thunderbolt 3 Action point Damage , Scalded
State Scalded

Scalded

Lvl. 1-30
State Stack

This state is activated then its bearer stands next to someone affected by the Flaming state. Wears off after activation.

On activation: -2(31) HP Element FireSmall
2 Spell Iop Judgement Judgment 4 Action point
1 Movement point
Line
TargetArrowBlankCellBlankCell
: Damage, Blindness
State Blindness

Blindness

Lvl. 1
This state doesn't stack

Blindness considerably reduces the target's range.

-20 Range
4 Spell Iop SuperIopPunch Super Iop Punch 5 Action point Move Towards, Damage, Cone
BlankCellBlankCell
TargetArrowBlankCell
BlankCellBlankCell
: Explosion
State Incadescent

Explosion

Lvl. 1(100)
This state doesn't stack

Explosion inflicts the target with Fire damage.

--2(27) HP Element FireSmall
7 Spell Iop CelestialSwordCelestial Sword 3 Action point Ring
BlankCellBlankCellBlankCell
BlankCellTargetArrowBlankCell
BlankCellBlankCellBlankCell
: Damage, Flaming
State Flaming

Flaming

Lvl. 1
This state doesn't stack

Any Scalded targets who start their turn alongside someone inflicted with this sate will suffer damage depending on their level of Scalded.

Triggers adjacent scalded targets.
10 Spell Iop IopsWrath Iop's Wrath 6 Action point
1 Wakfu point
Circle
BlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellTargetArrowBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCell
: Damage, Explosion
Level Icon Spell Name Cost Effect
Element EarthLarge
Earth
0 Spell Iop EarthenBlow Shaker 4 Action point Damage
2 Spell Iop Rockfall Rocknoceros 5 Action point Damage, Stunned
State Stunned

Stunned

Lvl. 1
This state doesn't stack

Stunned prevents the target from acting during the turn.

Misses a turn
4 Spell Iop Impact Impact 2 Action point Cross
BlankCellBlankCellBlankCell
BlankCellTargetArrowBlankCell
BlankCellBlankCellBlankCell
: Damage, -MP Movement Point Small
7 Spell Iop Charge Charge 4 Action point
1 Movement point
Damage, Move Towards, Stunned
10 Spell Iop Earthquake Devastate 5 Action point
1 Movement point
Square
BlankCellBlankCellBlankCell
BlankCellTargetArrowBlankCell
BlankCellBlankCellBlankCell
: Damage, -MP Movement Point Small
Level Icon Spell Name Cost Effect
Element AirLarge
Air
0 Spell Iop Jabs Jabs 2 Action point Damage
2 Spell Iop Flurry Flurry 1 Action point Damage, Aerial
State Aerial

Aerial

Lvl. 1(2)
This state doesn't stack

Increases the power of the next Air-type spell.

+Template:Scalilngvalue% Damage on next Air spell
4 Spell Iop Intimidation Intimidation 3 Action point Damage, Push
7 Spell Iop Evisceration Gutting Gust 1 Movement point Damage
10 Spell Iop Uppercut Uppercut 1 Wakfu point Damage
Level Icon Spell Name Cost Effect
Element SupportLarge
Support
1 Spell Iop Jump Jump 4(2) Action point
1 Wakfu point
Teleport, Power
State Power

Power

Lvl. 2-20
State Stack

Damage done by the state's target is increased.

+2(20)% Damage
(Max state level: 100)
Spell Iop Virility Virility Passive +Max HP%
3 Spell Iop DefensivePosture Defensive Stance 3(2) Action point +Block, End Turn
Spell Iop Compulsion Compulsion Passive +Damage%
4 Spell Iop Squash Flatten4 Action point
2(1) Movement point
Teleport, Stunned, Damage
Spell Iop Authority Authority Passive Chance to turns enemy toward Iop, Power
5 Spell Iop BraveryBanner Bravery Standard4(3) Action point Preparation
State Preparation

Preparation

Lvl. 0(50)
This state doesn't stack

Increases the damage done by the target's next spell.

+0(50)% Damage Element Physical (Next Attack)
, Circle
BlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellTargetArrowBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCell
BlankCellBlankCellBlankCellBlankCellBlankCell
: +Damage%, End Turn, Stabilization
Spell Iop ShowOff Show Off Passive Ally Crit/Kill: Power
6 Spell Iop Amplification Increase 1 Wakfu point +Damage%, Power into +Stun%
Spell Iop ExpertTackler Expert Locker Passive +Lock, Iop-Bound
State Iop-Bound

Iop-Bound

Lvl. 1
This state doesn't stack

Yep...You've been bound by a Iop. For shame!

Stabilizes the target for 1 turn, grants immunity for the turn after.

Health progressionEdit

Iop start with 53 HP, and gain +5 HP per level.

Other featuresEdit

  • Archetype: Fearless Warrior.
  • Unique features: Heavy melee focus.
  • Strike power: Excellent. Damage from Iops is one of the highest of all classes.
  • Flexibility: Low. Iops are all about melee damage, with some more damage on top, and getting into Melee.
  • Team play: Good. They can provide some bonuses, and push enemies away from allies.
  • Combat position: Front line melee! Their health and durability makes them very good tanks.
  • Good targets: Slow melee opponents.
  • Bad targets: Hit and Run opponents that are hard to catch.

Spell-branch featuresEdit

  • Air: Rapid damage against single targets
  • Earth: High damage and immobilisation of the enemy (Stun).
  • Fire: Application of states and Area spells.
  • Support: Movement, durability and damage bonuses.

HistoryEdit

The Iop class, originating from the first Ankama title Dofus, was first introduced as a Paladin class with powerful close-range attacks. Some of the popular spells amongst the Iop of Dofus included: pressure, jump, power and Iop's wrath.


Preview spellsEdit

Ankama previewed a small selection of spells during the initial design period of Wakfu. Though examples of the desired shape of the class, most of these spells didn't make it through to the current version without some alterations.

Icon Name Element Short description
Preview Pulverize
Pulverize Earth This spell allows the caster to strike a blow on a specific cell but the earth-type damage is only dealt the next turn. The spell targets the cell and not the enemy, if the latter moves away he won't take any damage.
Preview Thunder Thunder Lightning This spell inflicts Lightning-type damage and can blind the enemy on a critical hit.
Preview Judgment Judgment Light This spell allows for inflicting an extremely effective attack against undead creatures. It inflicts light-type damage.
Preview Smako Smako N/A With this spell, a Iop can try stunning an enemy. It's a powerful spell as it can make an opponent lose a turn. But it also requires a lot of faith points to be used.

TriviaEdit

  • Iop was named after Yop, a yogurt drink (a developer in-joke).
  • The letter which make up the name Iop are commonly found adjacent to each other on a computer keyboard in the same order (under the keys 8, 9 and 0 respectively).

Image GalleryEdit

Iop pose
In-game models
Defunc7Added by Defunc7
Iop Concept
Official concept art for Iop class.
CliqueAdded by Clique
Iop DofusMale
Original Dofus Iop class image.
CliqueAdded by Clique

External LinksEdit


All playable classes:

CraClassSymbol EcaflipClassSymbol EniripsaClassSymbol EnutrofClassSymbol FecaClassSymbol FoggernautClassSymbol IopClassSymbol MasqClassSymbol
OsamodasClassSymbolPandawaClassSymbolRogueClassSymbol SacrierClassSymbolSadidaClassSymbol SramClassSymbol XelorClassSymbol

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