Rogue Spell HotwireHotwire

Class: Rogue
Unlock level: 1
Type: Support

Element NeutralSmall
1Wakfu point

0Range Icon
AoE:Single Cell

"This specialty allows the Rogue to transform his Earth Shots' damage into Fire-type damage... and gives him a damage bonus at the same time! Can only be used once per turn."
  • 1 use per turn


Spell Information

Increases all your damages and changes the Earth Branch to be Fire-elemental.

Spell Progression



  • Earth Branch, transformed by this spell into another Fire Branch, no longer benefits from Earth damage percentage. Taking this fact into account, this spell isn't exactly beneficial for Earth Rogues.
  • Fire Rogues may find it useful, but this means focusing on more than their own Branch of spells, which in turn means slightly worse levels of their own spells, but gives them more flexibility.
  • Strangely enough this spell might be most useful for Air Rogues, as they have little to no real WP costs, and can only care about the Damage increase.

Rogue Elemental Spells:
Rogue Spell Barbecued RibsSpell Rogue BoomerangDaggerRogue Spell LongswordRogue Spell RogueryRogue Spell Slap Shot
Rogue Spell BLAM!!!Rogue Spell Cross FireRogue Spell Machine GunRogue Spell Piercing ShotRogue Spell Pulsar
Rogue Spell Barbed FireRogue Spell Blinding BombRogue Spell Burning BombRogue Spell Flaming ClawRogue Spell Blaze

Active Support Spells:
Rogue Spell BoombotRogue Spell DetonatorRogue Spell Magnetic ClawRogue Spell Pyrotechnics

Passive Support Spells:
Rogue Spell Air MasterRogue Spell Bomber FanRogue Spell Rogue MasterRogue Spell RunawayRogue Spell Surprise Shot